Digital Foundry tech experts tried to analyze leaked PlayStation 5 Pro specs and gave prediction how the console will handle GTA 6. We do expect that the PS 5 pro will be released in the fourth quarter of 2024.
The PS5 Pro CPU is said to be identical to the standard PS5’s CPU but with a ‘High CPU Frequency Mode’, which amounts to a 10% increase to 3.85GHz. The GPU enables faster rendering and higher quality ray tracing powered by 33.5 teraflops. The standard PS5 offers 10.28 teraflops. However, a direct PS5 to PS5 Pro comparison would work out at around 10.28 vs 16 to 17 teraflops.
But according to Digital Foundry founder Rich Leadbetter, speaking in the latest episode of DF Direct, the PS5 Pro’s CPU means GTA 6 will probably run at 30fps, assuming GTA 6 runs at 30fps on the standard PS5. Given no GTA game has launched with a 60fps option, this one seems nailed on.
According to Leadbetter, if GTA 6 runs at 30fps on PS5, it’ll run at 30fps on PS5 Pro barring some kind of programming miracle, because the CPU handles simulation, and the PS5 Pro’s CPU only increases performance by 10%. In the unlikely event GTA 6 has a 60fps mode on PS5, it’ll run at 60fps on PS5 Pro.
While the PS5 Pro’s CPU looks like a modest improvement, the PS5 Pro is much better than the PS5 at rendering, according to Digital Foundry. PS5 Pro, Digital Foundry predicts, is capable of upscaling 1080p older PS5 games to 4K via its upscaling/antialiasing solution PSSR (PlayStation Spectral Super Resolution Upscaling), if the developer chooses to support the tech with a patch.
Digital Foundry says PS5 Pro will retain the same 16GB of GDDR6 memory as the standard PS5, but has an extra 1.2GB of system RAM for developers.