The image comparison highlights the significant advancements in video game graphics over the years, using “Grand Theft Auto: Vice City” from 2002 and “GTA 6” that it’s coming in 2025.
2002 Vice City:
Graphics: The 2002 version shows the limitations of early 3D graphics. The textures are simple and flat, with less detail and realism in the environment and characters. The lighting is basic, with a somewhat exaggerated, almost cartoonish quality.
Environment: The beach scene is relatively empty, with few characters and minimal background detail. The palm trees and buildings are blocky, and the overall atmosphere is more stylized and less immersive.
2025 Vice City:
Graphics: The 2025 version showcases a massive leap in graphical fidelity. The textures are highly detailed, with realistic lighting, shadows, and reflections. Characters have more lifelike models with detailed skin tones, clothing, and expressions.
Environment: The beach scene is bustling with activity, featuring many characters and props like umbrellas and beach gear. The background buildings are more detailed and realistic, with a clear sense of depth and scale. The scene is vibrant and dynamic, with a level of detail that makes it feel like a living world.
Overall, the image starkly contrasts the evolution of video game graphics, emphasizing how far technology has come in terms of realism, immersion, and complexity in game design.